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Erebos v0.9.21

Guilds managed in game: ranks, permissions, guild levels and emblems. Plus a new House window, a single Hunt Analyzer and fixes in rifts and the Black Market.

Guilds, managed in game

  • Guild window: new Guild button (shield) at the top; on phones, in TopMenu > Systems > Guild. Everything that was done on the website is now done in the game.
  • Creating a guild: requires level 20 and 1 Prystal Core, which is used up.
  • Guild list: without a guild you see every guild, with its emblem, description, level, members, minimum level and focus (PvE, PvP or both). Search by name, filter by PvE/PvP, and use Apply to ask to join (up to 5 open requests at a time).
  • Invites: the Invites button shows the invitations you received. Accepting one declines the others.
  • Ranks: leader, vices, member and up to 5 ranks created by the guild. The leader and the vices set the hierarchy of the ranks and what each one can do: invite, kick lower ranks, use the Guild Stash, use the Guild Spoils, extract a Prystal Orb, transport Prystal resources and accept or reject requests. The leader and the vices can always do everything.
  • Members tab: emblem, name, leader, guild level and experience, slots and who is online. The leader and the vices change ranks and nicks and kick.
  • Requests tab: the requests to join, the invitations sent and a record of who joined, left, was invited or was kicked, and by whom.
  • Powergaming tab: time online, hunting and gathering, experience, experience donated and skills of each member, for today, yesterday, 3 days, 7 days or the last month, sorted by any column.
  • Settings tab: the guild message (shown when the guild channel opens), description, minimum level to join and focus, plus Leave and Disband.
  • Passing the leadership: if the leader is King, the crown goes along.
  • Disbanding: the dominated cities and territories are left without an owner, conquests in progress are cancelled and the Guild Stash items go to the leader's depot.
  • Guild level: each rank can donate a share of its members' monster experience to the guild (Ranks tab, "Donate"). Slots start at 5, +1 per level. The guild can extract 1 Prystal Orb per day, +1 every 20 levels. Level 10 unlocks the Guild Stash and the emblem on the website.
  • For guilds that already exist: the vices can now also use the Guild Spoils and transport resources (before, only the leader). The Guild Stash now requires guild level 10.
  • Emblem: with the guild at level 10, the leader uploads the emblem on the guild page of the website (PNG, 128x128). It shows in the game's guild list.

Houses

  • New House window with the tabs Overview (rent with taxes, a bar until it is due, your bank balance and for how many days it pays the rent), Access (subowners and guests as lists, with Add and x, showing who is online) and Doors (each door with its picture, position and who can open it).
  • Buy Property: buying a house or a plot opens its own window, with the price, the taxes, the rent and your balance.
  • Kick from House: opens a window showing which lists the player is removed from.
  • Construction: a new look for the construction bar. Fences and railings can be built over a wall or fence on the floor below, without a floor.

Hunt Analyzer

  • One window instead of three: XP/h and time to the next level; loot (average and maximum of what NPCs pay), supplies used and balance per hour; damage and healing; monsters killed and items looted; in a party, the Group Analyzer with each member and the Loot Suggestion, which suggests how to split the loot, giving back everyone's supplies first.

Rifts and bosses

  • Rift monsters no longer give experience. The experience comes from the reward when the rift is finished.
  • The Forgotten Lizards: the elevator levers work again for the next group.
  • Fortress Guard: the fire he leaves now goes out, and the arena is clean for the next group.
  • Aurelius Spectrum: weaker basic attack, and Spawn Shot and Sqm Flip are rarer. On Aurelius Umbra, the area poison is rarer.

Aurora and the Black Market

  • Aurora Guards no longer hit players without a skull, not even when the monster they were fighting dies.
  • Black Market: the Aurora Guards' equipment only leaves the stock when a player takes part in the kill. Before, the barrier guards killed by the Darkness monsters emptied the stock.
  • Dark island: seen from outside, it is shaded sprite by sprite instead of black squares.

Fabertiles, Devotion and more

  • Fabertiles: each offer asks for 2 different items, 1 of each. The large cauldron is now a single piece of furniture (lit and unlit, with rotation), and the 3-piece table was fixed.
  • Weekly Devotion ranking: using Devotion Coins no longer counts; only tasks and the hourly online point count.
  • Live Cast: an icon on the status bar shows when the cast's +10% experience bonus is active.
  • New top icons: Guild (shield), Craft Codex (anvil) and Unjustified Points (dagger).
  • Website: the guilds page is now view only, and the forum was removed.

You need to update the client (the launcher does it by itself).

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